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1. [Feedback] Racial rifle balance by firing type & range vs DPS - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: The AR weapon family has the least ranges within whatever type they are in, they should have the highest DPS within their types.
The CR weapon has the 2nd least ranges within whatever type they are in, they shou...
- by zibathy numbertwo - at 2014.03.21 14:11:00
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2. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
You're extremely stupid. Please refrain from posting any more threads.
- by zibathy numbertwo - at 2014.03.14 10:12:00
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3. Modern vs Dusty - in Feedback/Requests [original thread]
Lay off the caffeine, brother.
- by zibathy numbertwo - at 2014.02.18 04:45:00
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4. [Feedback&Suggestion] Turret Installations - in Feedback/Requests [original thread]
I know, right?
- by zibathy numbertwo - at 2014.02.10 03:58:00
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5. [Feedback&Suggestion] Turret Installations - in Feedback/Requests [original thread]
Installations need to have 5x more health and only operate with someone inside. Railgun Installations can snipe you from across the galaxy. Installations are just WP farms currently and aren't really "contested". This would fix this.
- by zibathy numbertwo - at 2014.02.10 01:58:00
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6. Small turrets, more! - in Feedback/Requests [original thread]
I liked the sound effect, thanks for that.
- by zibathy numbertwo - at 2014.02.09 23:14:00
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7. [Suggestion]Better music - in Feedback/Requests [original thread]
I feel you, friend.
- by zibathy numbertwo - at 2014.02.09 23:08:00
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8. A little far out : A Dream of Player Crafted Social Content - in Feedback/Requests [original thread]
Warframe + Dust 514 was always a wet dream of mine Until now
- by zibathy numbertwo - at 2014.02.09 23:05:00
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9. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
I was thinking that but I wanted to follow the armor pattern. How about Minmatar 70hp/s and Caldari 50hp/s?
- by zibathy numbertwo - at 2014.02.09 22:49:00
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10. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
Cat Merc wrote: Some random numbers I've been thinking about: Caldari Assault: 70hp/s on shields, 1hp/s on armor Minmatar: 60hp/s on shields, 2hp/s on armor Amarr: 50hp/s on shields, 4hp/s on armor Gallente Assault: 40hp/s on shields, 7hp/s o...
- by zibathy numbertwo - at 2014.02.09 22:46:00
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11. [Suggestion] Make Assault suits the regenerative demons - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: No. I could give reasons. But would be too long. Having a great Regen is more a defensive role than something else. ???????????????????? How is that DEFENSIVE? You sit back and regenerate your health instantly bac...
- by zibathy numbertwo - at 2014.02.09 22:28:00
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12. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
It already oneshots all infantry. Asking it to do more direct damage doesn't affect its use against infantry in any way shape or form.
- by zibathy numbertwo - at 2014.02.09 22:10:00
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13. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
That's why you use the alpha damage to kill a tank while its hardeners are on cooldown. If you're a tank and you're letting infantry near you while your mods are on CD, then you deserve to be blown apart. The alpha damage of a close range high dam...
- by zibathy numbertwo - at 2014.02.09 21:14:00
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14. Clearing Remote Explosives - in Feedback/Requests [original thread]
And if you need a lore reason or something, I'm sure the electronics used in REs are far simpler than any other equipment due to being Minmatar and being... well... just remote detonated bombs. Which are simple electronics. And it can be assumed t...
- by zibathy numbertwo - at 2014.02.09 07:55:00
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15. Clearing Remote Explosives - in Feedback/Requests [original thread]
Why should they? Flux wipes out everything in 4,000 square kilometers. It would be dumb if they did. Toss it into a room and everything you spent 10 minutes planning is foiled. In a second without the person even having an understanding of what's ...
- by zibathy numbertwo - at 2014.02.09 07:53:00
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16. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
Donn Cuailgne wrote: zibathy numbertwo wrote: Megaman Trigger wrote: The description of the Plasma Cannon doesn't say it's an AV weapon, only it's designed for "urban operations and confined space combat." Doesn't that make it more of an ...
- by zibathy numbertwo - at 2014.02.09 07:20:00
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17. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
Megaman Trigger wrote: The description of the Plasma Cannon doesn't say it's an AV weapon, only it's designed for "urban operations and confined space combat." Doesn't that make it more of an AI (Anti Infantry) or general purpose weapon? But y...
- by zibathy numbertwo - at 2014.02.09 02:35:00
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18. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
Good. It legitimately boggles my mind why an *AV* weapon with such *short range* does such worthless damage to vehicles. This is why Dust turned into World of Tanks. Driving straight up to AV with no infantry support should mean 3 PLCs to the face...
- by zibathy numbertwo - at 2014.02.09 00:54:00
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19. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
Edited to your values, I agree with you.
- by zibathy numbertwo - at 2014.02.09 00:16:00
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20. Let's ACTUALLY Fix the Plasma Cannon - in Feedback/Requests [original thread]
It's hard to hit with. It only has one shot. Has a long reload. And then does the second least damage of any AV weapon despite having no lock mechanic PLUS slow travel time. Makes ZERO ******* sense. Make it do double to triple damage (2,750 at...
- by zibathy numbertwo - at 2014.02.08 23:26:00
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